On February 16th, 2020, I released my first game, Insanity, on itch.io as an alpha version for testing. I consider this as one of the most important milestones in my … Continue reading Devlog 5: Insanity’s Alpha Version Update
The devlog of Insanity’s development journey.
Music is an essential part of any video game. They can change the mood of any scene drastically. You can have an intense scene full of action but if the … Continue reading Devlog 4: Music Composition
One of the things that I was thinking about when i was working on my game is its experience. Any good game, in my opinion has to make the player … Continue reading Devlog 3: Insanity’s Experience
One of the challenges I had when creating the levels is art. It is a skill that I am working on improving but at the same time I need to … Continue reading Devlog 2: Level Design
Hello, and welcome to my devlog where I will be documenting my journey in developing my first game, Insanity. Insanity is a mobile 2D platformer game that is inspired by … Continue reading Devlog 1: Insanity