A long time since…


It has been very long since I wrote a blog post that relates to this community. So, I will try to give a quick status update on what I am doing these days. After publishing Insanity on September 1st, 2020. I needed a break, so I took one full month off just to stop my brain from thinking or solving problems. It was well worth it. Now, as many of you may know, I am studying to enter a PMP exam by mid December. I am trying to get myself acquainted with project management in order to prepare myself for real life projects, whether they are personal, freelanced or even projects to studios if I get hired. My ultimate goal at for my game development journey is to become a creative director and direct the making of games. I already have, and still building, my technical expertise, so it won’t hurt to gain some management expertise as well. So wish me luck with that exam, please! I hate exams!!

I also won a grant that was offered by our government, where I attended the Game Design and Development Specialization offered by Michigan State University on Coursera for free. The specialization consisted of 5 courses:

  1. Intro to Game Development
  2. Principals of Game Design
  3. Game Development on Modern Platforms
  4. Entrepreneurship and the gaming industry
  5. Capstone Project for graduation.

It was a great experience and I completed the program on October 5th 2020. I learned a lot from this specialization especially when it came to game design. It also gave me an opportunity to attend seminars to developers, producers, designers and creative directors from the industry who work at EA, Ubisoft, Activision and Rockstar. It was eye opening and I am so glad I got through this experience.

How Insanity is doing So far?

Since I published Insanity, I have proudly made $0.53 :D. I got 1000+ downloads for the game on android and around 200+ downloads in iOS which is fine, but I didn’t make money out of it. This is okay, I was not really expecting my first game to be a hit or anything. The main goal of making Insanity was for me to experience making games, to live the whole journey from start to finish; to actually get something done and published to the public. I did that; and this is more than enough for me at this stage. I am not a person who like to take big leaps, but I always believe in a slow and steady approach to doing things. Whether I win or lose in the Ultimate Game Jam, having to build a game and get it out there, is just the greatest reward that I can get at the moment.

So… What’s Next then?

After resting a bit from Insanity, I started planning for a new project. I worked with my cousin for some time to come up with an idea for a competitive online game. We had some really good ideas and we almost finalized a High Concept Document; but then something great happened to me three weeks ago…

A friend of mine who works at a company in Egypt, called me and she was interested in the games I make and she started asking me questions about how long have I been doing this and whether I am interested in doing professional game development work and I told her that I was open for anything; and this is when it happened. She offered me an opportunity to be outsourced and work on a project that they signed with the government to create a game that raises the kids and youth awareness against COVID-19 and how can they protect themselves from the virus and stop its spread. I found myself saying, YES! One week later, I signed an official contract to lead the design and development of the game; and an NDA of course. Unfortunately, I won’t be able to share much of the development journey, but I will sure share with you all some screenshots when things start to take shape. So far, we got the client’s approval on the game idea and we are now waiting for their approval on the High Concept Document. Once approved, I will start the technical design and jump into Unity and Visual Studio. I have never been that happy! Hard work is finally paying off!

Now, my current PC can barely run URP, imagine if I want to do something on HDRP. I remember when I did Al Heck’s course on making beautiful levels, doing the level in HDRP was painful because of the processing power of my PC. So I decided to build a new PC so I can work on, and at the same time play games as well. Here are the specs that I bought:

  • CPU: AMD RYZEN 7 3700X 8-Core 16-Threads (Max Boost 4.4 GHz)
  • Mother Board: GIGABYTE B550 AORUS PRO AC
  • GPU: ASUS GeForce RTX 2080 SUPER ROG Strix 8GB GDDR6 Graphics Card
  • RAM: HyperX Fury Desktop Memory Single Stick 16GB 3200 MHz
  • SSD: Sabrent 512GB Rocket NVMe PCIe M.2 2280 Internal SSD High Performance Solid State Drive
  • HDD: 1TB Seagate BarraCuda
  • Case: XPG INVADER Mid-Tower PC Chassis Black
  • PSU: Seasonic 620 Watt Bronze (Not the best Wattage, but it will do for now)
  • Cooling: 3 CoolerMaster front intake fans, 1 XPG fan in the back as an exhaust, 1 XPG fan on the top as an exhaust. Cooler Master MasterLiquid ML240R Addressable RGB for CPU Cooling.
New PC Setup

At the end if I were to give anyone reading this post an advise. It is to never give up hope and just keep doing what yo are doing and always believe in yourself and in your dreams!

Cheers!

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